This is an ongoing archive of posts describing specific script examples in Grasshopper. In general, the examples progress somewhat in difficulty, and later examples often refer to earlier examples. If you are learning Grasshopper, you may want to go through them in order. If you are already an advanced user, you can probably just click on the topic or image you think looks interesting and give it a try!
1 – 2D Patterns – Part 1: Grids, Transforms, Culls and Dispatches
2 – 2D Patterns – Part 2 : Attractors and Utility Tools
3 – 2D Patterns – Part 3: Connecting the Dots, Data Structuring, and Tessellation
4 – Surfaces and Topography
5 – Basic 3D operations and working with “Real” Sites
6 – Vectors
7 – Vector Fields with Grasshopper “Field” Components
8 – Basic Recursive Processes
9 – Fractal Forms
10 – Growth Structures
11 – Agent Based Form
12 – Cellular Automata
13 – Space Colonization
20 – Large Scale Landscape Modeling













































































