Mathematical Pattern

  • Pattern Derived from George Nees’ Schotter – Part II

    Pattern Derived from George Nees’ Schotter – Part II

    We are continuing with an interpretation of Georg Nees’ Schotter from the previous example and are going to now introduce random ‘jitter.’ If you understood the data structure logic from the previous example and how to apply a jitter from Example 1.3, this is something you should be able to easily do yourself. If you…

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  • Pattern Derived from George Nees’ Schotter – Example 22.2

    Pattern Derived from George Nees’ Schotter – Example 22.2

    One of the most famous pieces of digital art is also one of the first, Georg Nees’ Schotter (German for ‘Gravel’) was produced in 1965, years before digital displays and monitors made it possible to see what was being produced. Instead, Schotter would have been programmed by Nees and only made visible once sent to…

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  • Using the Graph Mapper – Example 2.4

    Using the Graph Mapper – Example 2.4

    This is a simple script to introduce a tool in Grasshopper that has some uses, but which I myself haven’t used that much. It takes a graph to remap values (Hence GraphMapper) using some mathematical functions (e.g. sine curves, parabolas, etc…) While it is good for playing around, I don’t find it too useful since I’m…

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